ADK3.0 TWS功能测试播放音乐时出现Panic问题
测试发现,TWS配对后再连接手机,播放音乐时会出现panic。panic在最后一行,请问有高手碰到过吗?怎么解决的?拜谢~void CsrA2dpDecoderPluginInternalMessage( A2dpPluginTaskdata *task ,uint16 id , Message message ){/* determine codec type as message id's are different */if(isCodecLowLatencyBackChannel()){/* different message handler for low latency codec types as message id's are different */CsrA2dpDecoderPluginLowLatencyInternalMessage(task , id , message);}/* non low latency codec types use different message id's */else{/* dsp message handler, determine message id */switch(id){/* message validity check */case MESSAGE_FROM_KALIMBA:{const DSP_REGISTER_T *m = (const DSP_REGISTER_T *) message;PRINT(("DECODER: msg id[%x] a[%x] b[%x] c[%x] d[%x]\n", m->id, m->a, m->b, m->c, m->d));switch ( m->id ){/* indication that the dsp is loaded and ready to accept configuration data */case MUSIC_READY_MSG:{if (DECODER){A2DP_DECODER_PLUGIN_TYPE_T variant;A2dpPluginConnectParams *codecData = (A2dpPluginConnectParams *) DECODER->params;/* Override the variant if using a USB or wired connection */switch(DECODER->sink_type){case AUDIO_SINK_USB:variant = USB_DECODER;break;case AUDIO_SINK_FM:case AUDIO_SINK_ANALOG:variant = ANALOG_DECODER;break;case AUDIO_SINK_SPDIF:variant = SPDIF_DECODER;break;default:/* Use the (default) variant from task structure */variant = task->a2dp_plugin_variant;break;}/* Tell the DSP what plugin type is being used */if(!KalimbaSendMessage(MUSIC_SET_PLUGIN_MSG, getDspVariant(variant), 0, 0, 0)){PRINT(("DECODER: Message MUSIC_SET_PLUGIN_MSG failed!\n"));Panic();}PRINT(("DECODER: Message MUSIC_SET_PLUGIN_MSG variant = %x\n",variant));/* load configuration parameters from ps, different for low latency variants *//* pskey base address */KalimbaSendMessage(MUSIC_LOADPARAMS_MSG, MUSIC_PS_BASE, 0, 0, 0);
支持你一下,顺便来看看,有用收藏无用赚金币,嘿嘿! 记号!MARK! 问题找到:
编译DSP没有使能 ENABLE_TWS
现在播放音乐不死机了,但是声音不正常,TWS master端音乐时断时续,slave端没有声音。
希望有人碰到过。 :):):):):):):):) Extra Codec 和 peer device support选择了没.. 谢谢,解决了,DSP编译没有选peer support
请问LZ是用什么方式输出音频数据的?是直接用扬声器接口输出的吗? :D:D:D:D:D ???DSP编译没有选peer support 这个在哪里呢
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